My goals for the first week were to lay down the foundations for the project. This was anything from setting up any folders that I might need, to creating my first scene. This scene is going to be used as a ‘landing screen’ -meaning that it’ll be the first screen that the player sees when the game starts. From here, they will be able to start or quit the game, and possibly even change options such as sound and screen resolution.
I’ve set up a basic start menu with button functionality. Clicking any of these buttons highlights then and runs its appropriate function (see appendix).
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