Welcome to my Project blog. All of the following posts
will show the process of my thoughts for my project.
At this point I know that I would like to create a game. Options that I
have drawn up are as follows:
A MOBA (Multiplayer Online Battle Arena).
A shooter in either first or third person.
A web based game, possibly something similar to the
popular MMORPG (Massively Multiplayer Online Role Playing) Runescape.
A 2D mining game, where the player has to mine rocks to
reach an end goal, of which has been undecided yet.
I am currently unsure what software I am going to use to
create my game, but my options are between Unreal Engine and Unity. I am fairly
familiar with Unreal Engine, but I would definitely need to do quite a bit more
research in order to create a fully-fledged game. I have worked with Unreal
Engine before, but only visual scripting. Taking on this project I know that
whichever option I choose, I would like to do programming. Unity offers
programming in either C# or Java Script, whereas Unreal Engine using C++. All
three are great languages to program in, although I believe that Java Script
would be the most difficult for me.
The inspiration for a MOBA comes from my passion for
playing League of Legends. I realise that this would be a massive undertaking,
but I think it could be a great idea. The general mechanics that I would have
to design is a few player characters, at least 4 which each have a unique set
of abilities that they can cast. AI bots known as 'minions' travel along a designated
path until they come across an enemy, which at that point they will fight them.
The objective of the game would be to destroy the structure at the end of the
path.
My second idea, the shooter, comes from the fact that
I've always wanted to create a survival type shooter. At this point it's
unknown whether I would look to develop it as a typical survival game, or as a
waved-based zombie horde shooter, but this is the general consensus.
A game such as Runescape is one that I was very fond of
in my teenage years. I believe that a project of a similar type of game would
be exciting -it would give me an insight into how one of my favourite games was
created. I feel like this project might not be too difficult, but highly
dependent on how quickly I managed to grasp whichever software program I plan
to use.
Mining games are in short supply, there are very few out
there which solely focus on just mining their game that actually feature
extensive content. 2D means that the graphics would be easy to develop, and it
would give me a chance to be more creative seeing as I could spend more time on
programming and less on artwork.
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